Atomic drinks are not radioactive anymore[WIP] #39116
Merged
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Summary
SUMMARY: Bugfixes "Atomic drinks are not radioactive anymore"
Purpose of change
Atomic coffee and atomic energy drinks actually irradiating player as if this game was fallout make no sense in vanilla.
Describe the solution
Change ATOMIC_CAFF iuse for CAFF and adjust the stim level to stay close of the previous effect on fatigue
Atomic coffee now "restores" 90 fatigue instead of 300 and bring at the brink of stimulant overdose
Atomic energy drink restores 102 fatigue instead of 324 and gives stimulant overdose of 4
Describe alternatives you've considered
Edit c++ code to remove radiation but keep the same effect on fatigue
Testing
Spawn the drinks
Drink
See effect on stimulant
Additional context
If this gets merge as is,
iuse::atomic_caff
won't be used by anything else in the repo so I don't know what should be done with it.