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Prevent broken legs dropping weapon #37786

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merged 1 commit into from
Feb 7, 2020
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@Ramza13 Ramza13 commented Feb 7, 2020

Summary

SUMMARY: Bugfixes "Fix dropping wielded item behavior"

Purpose of change

Fixes #37689
The logic around dropping a weapon because of a broken limb was broken.

Describe the solution

Updated dropping a weapon upon taking to damage to actually fit what you are able to wield rather than assuming all broken limbs affected it.

Describe alternatives you've considered

Testing

Additional context

@ZhilkinSerg ZhilkinSerg added <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Character / Player Character / Player mechanics labels Feb 7, 2020
@ZhilkinSerg ZhilkinSerg merged commit 3569c49 into CleverRaven:master Feb 7, 2020
@Ramza13 Ramza13 deleted the dropping branch February 7, 2020 12:36
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Character / Player Character / Player mechanics
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Weapon dropping for seemingly no reason.
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