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NPC worker downtime - wandering and sitting on chairs #37330
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curstwist
added
[C++]
Changes (can be) made in C++. Previously named `Code`
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Player Faction Base / Camp
All about the player faction base/camp/site
labels
Jan 24, 2020
ghost
commented
Jan 24, 2020
This was referenced Jan 26, 2020
debug output fix up job structure and tidy activity shortern is_npc check
closing as im redoing jobs and camp stuff in a separate that will neaten all this up and make more sense going forward |
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Labels
[C++]
Changes (can be) made in C++. Previously named `Code`
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Player Faction Base / Camp
All about the player faction base/camp/site
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Summary
SUMMARY: Features "NPC worker downtime - wandering and sitting on chairs"
Purpose of change
This has the changes from #37325 aswell, as it relies on it!
NPC worker downtime - wandering and sitting on chairs
Describe the solution
When NPCs who are assigned to camp have nothing else to do, they find a chair to sit down on, if there is one, if there isnt, they will randomyl wander around near the bulletin board now and then.
Just makes it feel more alive, and in the future will interact more with other systems such as conversations with other NPCs, recreation etc.
Describe alternatives you've considered
N/A
Testing
Loaded up a world, made a camp, made a chair, assigned NPC to camp, waited, they went and sat down, got up to do a construction job, afterwards they sat back down.
I smashed the chair, and this time they wandered around for a bit.
Additional context
N/A