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Three new map extras #37160
Three new map extras #37160
Conversation
Are they going to spawn with the same chance? |
Co-Authored-By: ZhilkinSerg <[email protected]>
Co-Authored-By: ZhilkinSerg <[email protected]>
Co-Authored-By: ZhilkinSerg <[email protected]>
I am pretty sure we only support only a single update_mapgen function with a given id. |
I encountered all three version of it while testing, so it seemed to me that it was working. |
Then each entry must have the same default weight. |
Ok, I don't think it's a problem for them to be not weighted, they are not that different. |
You can change them unique ids and control weight via map extras, but we should probably just add weights for nested/update_mapgens in the future. |
It can wait until the update_mapgen gets weights. After all that will be more similar to how overmap mapgen works. |
Summary
SUMMARY: Content "Added 3 new map extras"
Purpose of change
Adding three new map extras.
Describe the solution
Prison bus verson 1
Prison bus version 2
Prison bus version 3
Wasp nest
Dermatik nest
Testing
Spawned all of them to see if everything is correct.