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Fix drawing artifacts in some inventory menus #37125

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merged 1 commit into from
Jan 17, 2020

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ZhilkinSerg
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@ZhilkinSerg ZhilkinSerg commented Jan 16, 2020

Summary

SUMMARY: None

Purpose of change

Fix drawing artifacts in some inventory menus.

Describe the solution

Add refresh in inventory menus (consume, drop, etc).

Testing

  1. Have some consumables in character inventory.
  2. Open consume menu.
  3. Consume some items, so list would be 1 item shorter.
  4. See that underlying windows (old menu, map and side panel) are refreshed and no artifacts are visible.

Additional context

Before

image

image

After

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image

@ZhilkinSerg ZhilkinSerg added Info / User Interface Game - player communication, menus, etc. [C++] Changes (can be) made in C++. Previously named `Code` <Bugfix> This is a fix for a bug (or closes open issue) labels Jan 16, 2020
@kevingranade kevingranade merged commit 63de6f0 into CleverRaven:master Jan 17, 2020
@ZhilkinSerg ZhilkinSerg deleted the fix-redraw-2020-01-16 branch January 17, 2020 08:03
@ghost
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ghost commented Jan 17, 2020

this probably also close #36418

@ghost ghost mentioned this pull request Jan 17, 2020
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc.
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2 participants