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Move activate_bionic to character #36875

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merged 3 commits into from
Jan 12, 2020
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Fris0uman
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Summary

SUMMARY: Infrastructure "Move activate_bionic to character"

Purpose of change

Part of #34721
Move:

  • activate_bionic
  • dispose_item
  • item_wear_cost
  • wear_item
  • amount_worn
  • can_wear

Describe the solution

Describe alternatives you've considered

Testing

Start game
Get bionics
Install Some
Shoot finger laser and emp projector
Activate Cable charger and active defense system
No apparent bug

Additional context

@KorGgenT KorGgenT added [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style labels Jan 10, 2020
@ZhilkinSerg ZhilkinSerg merged commit cca1180 into CleverRaven:master Jan 12, 2020
@Fris0uman Fris0uman deleted the charbio branch January 12, 2020 09:47
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3 participants