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Add construction recipe to turn shallow water to dirt. #36493

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merged 8 commits into from
Jan 4, 2020

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RafeHaab
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@RafeHaab RafeHaab commented Dec 27, 2019

Apparently, no one has done this before, and I really need to tame those swamps.

As my first project, please do check everything is ok.

Summary

SUMMARY: Features "Adds a way to fill shallow water to turn them into dirt tiles via the construction menu."

Purpose of change

Fixes swamps being basically useless by letting players get rid of all the water #36493

Describe the solution

Adds a new construction project

Describe alternatives you've considered

Honestly, this is simple enough that it shouldn't require lateral thinking

Testing

Additional context

Apparently, no one has done this before, and I really need to tame those swamps.

As my first project, please do check everything is ok.
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@curstwist curstwist added [JSON] Changes (can be) made in JSON Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling labels Dec 28, 2019
thanks

Co-Authored-By: I-am-Erk <[email protected]>
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ghost commented Jan 1, 2020

by the way, this only works on salt water terrain.

swamps also have fresh water

Is it intended that you only want it to work on salt water?

@RafeHaab
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RafeHaab commented Jan 2, 2020

Actually, it was an oversight on my part; didn't realize "swater_sh" meant "saltwater"; It now should work with both.

RafeHaab added 2 commits January 2, 2020 11:41
Apparently I'm not skilled enough to properly format my pull requests, and the rest of the construction options aren't helping me find out how to do it.

The good thing is that now you'll know which kind of shallow water you are going to refill, thus making them harder to mix up.
{
"type": "construction",
"description": "Fill Salt Water With Dirt",
"//": "Fills a salt water with dirt.",
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This comment just repeats the description of the construction. Why is it there? Same with the comment of the other construction.

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I don't know how to put two required terrain options in the same project.

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I'm not concerned about the two constructions (that is fine, a limitation of the game).

I'm talking about the comments: the "//": "..." things. They are comments, so they are ignored by program anyway. In other words: they are unnecessary as (in their current state) they don't add any information. I suggest you remove them.

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Is it good enough for merging now?

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I-am-Erk commented Jan 3, 2020

I'd really like to see this allow at least sand as an alternate to dirt.

@RafeHaab RafeHaab requested a review from I-am-Erk January 4, 2020 14:35
@I-am-Erk I-am-Erk merged commit 0e04348 into CleverRaven:master Jan 4, 2020
@RafeHaab RafeHaab deleted the patch-1 branch January 4, 2020 20:20
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5 participants