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Enable automatic testing of a few more mods: #36433
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da6a7cf
Remove useless debug message:
BevapDin 2dfcb21
Convert silent debug message to load message
BevapDin 1db2da5
Remove JSON members that are not visited and therefor useless.
BevapDin 8a944ce
Actually read JSON object member instead of only checking their exist…
BevapDin 5340c74
Only register JSON object members as visited when their value has bee…
BevapDin f4ac936
Change code to load "looks_like" to only read strings and fail if the…
BevapDin 283bd1b
Change checks for JSON member existence to ignore the type.
BevapDin 8690cb4
Remove generating explicit error message:
BevapDin 328dd45
Explicitly check the value of a boolean JSON object member.
BevapDin 3480f2b
Remove check for unused member.
BevapDin 8c2405f
Fix missing "context" member in "json_flag" objects
BevapDin e59baa0
Fix JSON members having the wrong type.
BevapDin 22a7ad2
Temporarily comment out some JSON members that don't work as desired.
BevapDin 5dbbb24
Replace monster size entry with volume and mass entry.
BevapDin 9718a36
Add two spaces after a period.
BevapDin 8fc5104
Fix name of JSON member
BevapDin 2434d62
Fix item flags being set on gun data (item flags need to be set on it…
BevapDin 0a28ddd
Remove unnecessary spaces before end of line
BevapDin f9dbbd5
Remove mods from blacklist as they load properly now.
BevapDin 4536d48
Add subtype entry, so the loading code actually parses the "entries" …
BevapDin 097c266
Ignore unvisited members when skipping an out-of-bounds entry
BevapDin 15f1d0f
Commit changes after running `make style-all-json`
BevapDin 040ae76
Fix spelling mistake. Thanks for pointing that out.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,15 +1,10 @@ | ||
aftershock | ||
blazemod | ||
crazy_cataclysm | ||
crt_expansion | ||
FIC_Weapons | ||
generic_guns | ||
Graphical_Overmap | ||
mapgen_demo | ||
modular_turrets | ||
more_locations | ||
my_sweet_cataclysm | ||
national_guard_camp | ||
no_medieval_items | ||
sees_player_hitbutton | ||
sees_player_retro |
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I'm pretty sure this should still be here, and is retrieved in https://github.com/CleverRaven/Cataclysm-DDA/pull/36433/files#diff-0e0da92a1ece3afd4c1e42acd3a3dc51L375.
As for all the ones struck from the update_mapgen entries: I think the fact that the update_mapgen doesn't use it is an oversight in its implementation rather than useless data on the entries, as without it, it can't differentiate between specials that contain the same overmap terrain (which granted is relatively rare) and thus will target any instance of the omt, but I guess we'll restore the data whenever the implementation gets updated.