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Mr Lapin NPC Warrener #36287
Mr Lapin NPC Warrener #36287
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Mission change in npc as well
learning new ways to mark entries
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There are a number of spots where you still need double spaces after question marks. Otherwise looks good.
I think I've found them all since they should have just been in the Mr_Lapin.json? |
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Couple more small things on a closer look
Co-Authored-By: I-am-Erk <[email protected]>
Consolidating to the holdouts npc file.
I'm seeing a bunch of errors that I'm pretty certain aren't related to my changes? |
Yeah I'm not concerned about that but I do still want to see the class definition moved to mr_lapin.json |
Just saw where my commits from this morning hadn't gone up because I hadn't fetched down changes from the remote. Sorry bout that. |
Summary
SUMMARY: Content "NPC Rabbit Raiser"
Purpose of change
Rabbits are fast and should be hard for players to tame on their own. This NPC will make that task a little bit easier.
Describe the solution
Creates a cabin with a rabbit hutch behind it. This hutch will usually load with rabbits and sometimes with an NPC questgiver who will make it easier to get live rabbits from the hutch.
Describe alternatives you've considered
I want to try and get this in and then examine how I can utilize nested mapgen chunks to make this more random than just loading a specific cabin with a chance to load the NPC. Nesting will also allow a reduction in lines I believe.
Testing
Tested spawn, missions and dialogue.
Additional context