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Fix turrets in vehicles displaying color tags in output #35557

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Nov 16, 2019
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3 changes: 2 additions & 1 deletion src/ranged.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1056,7 +1056,8 @@ static int draw_turret_aim( const player &p, const catacurses::window &w, int li

mvwprintw( w, point( 1, line_number++ ), _( "Turrets in range: %d" ), turrets.size() );
for( const auto e : turrets ) {
mvwprintw( w, point( 1, line_number++ ), "* %s", e->name() );
nc_color o = c_white;
print_colored_text( w, point( 1, line_number++ ), o, o, string_format( "* %s", e->name() ) );
}

return line_number;
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