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Autodoc is not autonomous #35234
Autodoc is not autonomous #35234
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I feel like this is going to cause more confusion by making players think they are about to do a computer skills check |
Computer is already a skill used when using autodoc, using the autodoc was already a computer skill check |
I know but im saying it sounds like one of those ones where if you fek up it locks you out or spawns man hacks or something you know |
Should they just get renamed then? |
Does it take into acount that you can have an NPC companion performing the operation on you? |
There were many changes to the Autodoc since I've last been playing. Needless to say my cyborg prototype character died horribly while trying to have some faulty bionics removed by the Autodoc. |
Could you please provide a screenshot with new texts? |
Co-Authored-By: Anton Burmistrov <[email protected]>
See Additional context for the screenshot |
Co-Authored-By: DaviBones <[email protected]>
This reverts commit 41481dc.
Summary
SUMMARY: Interface "Autodoc warns player that it needs an operator to function"
Purpose of change
Adds a prompt that reminds the player that the Autodoc is not in fact fully autonomous, and that using it without someone in control is very risky
No balance effect, only flavour.
Describe the solution
Check if the player is on the patient couch
If yes gives the prompt
Describe alternatives you've considered
Testing
Additional context
The Autodoc is not autonomous, that's why the risk in using it is so high. However this is not always clear to the player, especially considering the name of the thing. This tries to make thing clearer.
![image](https://user-images.githubusercontent.com/41293484/68423459-75265e80-01a2-11ea-8476-ccafe0896d93.png)