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iuse_actor::can_use parameter change to Character and dependent functions #34855

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merged 4 commits into from
Oct 20, 2019

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Summary

SUMMARY: Infrastructure "iuse_actor::can_use parameter change to Character and dependent functions"

Purpose of change

part of #34721 on the way to completing #34807
the next step after this is to work on player::invoke_item.

Describe the solution

first, change all the iuse_actor::can_use() stuff from the player parameter to Character, then follow the dependecies down and change scope as I go.

Testing

Compiled successfully.
Spawned a lighter, set some trees on fire. this should exercise a large portion of the code, as can_use is on firestarter_actor and then it should propogate down.

@KorGgenT KorGgenT added [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style labels Oct 19, 2019
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@ZhilkinSerg ZhilkinSerg merged commit d5e387a into CleverRaven:master Oct 20, 2019
@KorGgenT KorGgenT deleted the scope branch October 20, 2019 21:51
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3 participants