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adjust farm spawns on overmap #32978

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curstwist
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@curstwist curstwist commented Aug 6, 2019

Summary

SUMMARY: Balance "adjusts farm spawns on overmap for consistency"

Purpose of change

some farms were spawning more frequently then others and after talking to @ralreegorganon, we made adjustments to their specials entries. All types are now generally more permissive in spawn location and some have had their occurrences adjusted.

I am still getting a respectable mix of other specials with these settings, but farms are the dominate type over all, which makes sense.

Describe alternatives you've considered

Adjusting the spawn occurrences of some of the smaller farms but I'd like to get more feedback first.

@ZhilkinSerg ZhilkinSerg added [JSON] Changes (can be) made in JSON Game: Balance Balancing of (existing) in-game features. Map / Mapgen Overmap, Mapgen, Map extras, Map display labels Aug 7, 2019
@ZhilkinSerg ZhilkinSerg merged commit 01d467c into CleverRaven:master Aug 7, 2019
@curstwist curstwist deleted the adjust-farm-spawns-on-overmap branch August 8, 2019 00:29
misterprimus pushed a commit to misterprimus/Cataclysm-DDA that referenced this pull request Sep 21, 2019
* adjust farm spawns on overmap

* change rural house locations to forests
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2 participants