Invalidate all levels of map cache on map shift #32827
Merged
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Summary
SUMMARY: None
Purpose of change
Fixes #29175 again
Solution
The previous PR fixed one cause, but I finally stumbled across another cause of the problem, which occurs due to the map shifting code failing to invalidate the entire map cache.
Testing
Setup:
Locate a building with a roof you can climb onto, ideally one that is isolated.
Spawn a shocker inside the building, ideally shut in a closet or similar.
Climb onto the roof and walk above the area with the shocker.
Expected result:
Nothing happens
Actual Result:
Shocker shocks you through the roof, and you can sometimes see the shocker appear in the threat compass.
Follow-up:
Cross to the other side of the roof and then return.
The shocker no longer shocks you through the roof (because crossing the roof invalidated the appropriate caches).