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Magiclysm: Add new novice class professions #32290

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merged 2 commits into from
Jul 12, 2019

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KorGgenT
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Summary

SUMMARY: Mods "Magiclysm: Add new novice class professions"

Purpose of change

Still a little lacking in magiclysm starting professions, so i added a few:

  • Novice Earthshaper
  • Novice Stormshaper
  • Novice Technomancer

All three of these are available in the Wizard's Apprentice scenario. They each start with at least 1 known spell, but no spellbooks.
Additionally, i removed the extra magic book give to the professions int he lost faith scenario.

@KorGgenT KorGgenT added [JSON] Changes (can be) made in JSON Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Mods: Magiclysm Anything to do with the Magiclysm mod labels Jul 10, 2019
@ghost
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ghost commented Jul 10, 2019

Have you thought of adding the SCEN_ONLY flag to the lost faith professions? You can currently see both the normal and magical variants in the non-restricted starts, which makes the latter OP because they get a book for no point cost + seeing the same profession name twice is strange.

@KorGgenT
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hmm, you know, that might just be appropriate.

@kevingranade kevingranade merged commit 277a681 into CleverRaven:master Jul 12, 2019
KorGgenT added a commit to b0urgeoisie/Cataclysm-DDA that referenced this pull request Jul 14, 2019
@KorGgenT KorGgenT deleted the new-professions branch August 13, 2020 04:18
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[JSON] Changes (can be) made in JSON Mods: Magiclysm Anything to do with the Magiclysm mod Mods Issues related to mods or modding Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
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2 participants