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Remove vehicle name changes on ownership - Just append owner string to vehicle display #32241
Conversation
Some screenshots? |
Well, honestly it isn't obvious why in some cases the name is in green, and in others it is red. |
It isnt super-obvious no, but other things in the game come with experience, i.e - why is the component in the recipe brown? and so on. And it is less annoying and finicky to mess with than the vehicle keep changing its name when it changes owners. Plus - when you interact with a stolen vehicle you get popup warnings " are you sure you want to interact with this vehicle? - it does not belong to you" , so that would be an indicator too. |
Color-only based information here is not a complete solution, and I would argue it is a significant regression. I would instead advocate figuring out how to append the current owner in the display of the name, without changing the actual name of the vehicle. |
Is there another way then to tag the item? It's tagged for colour... so just need some GUI code that writes the tag descriptions instead of changing a colour? I mean, we have "most damaged part" that references that part... why not "vehicle owned by:" that references faction? (Yes, I just said "just" when referencing programming. Sorry :P ) |
Yep, ok I was avoiding the bigger task as is usual for me, I can just fit a new info readout into the UI that shows the current owner, sure I can squeeze it in somewhere. |
OK so ive kept the color-coding, but also appended the owner name to the vehicle name, for displaying in the UI only. |
Summary
SUMMARY: Bugfixes "Remove vehicle name changes on ownership"
Purpose of change
Fixes #32211
Vehicles changing names when they changed owners was not really workable, causing bugs in older saves which didnt have the new
base_name
I added for vehicles.A much better solution is just to display the name in red when its now owned by you, or green when its owned by you or not owned by anyone.
Describe the solution
as above
Describe alternatives you've considered
N/A
Additional context
N/A