Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Summary
SUMMARY: Balance "True Foodperson nerfed"
Purpose of change
Foodperson gets very good chest/arm/leg guards at start, a baseball bat, and bash/dodge/speak 2 for a cost of.... negative one. In return, the negative trait True Foodperson is just -20 morale and muteness if you're not wearing the mask.
Describe the solution
Removed combat skills. Kept speaking since this profession WAS still a mascot before becoming insane. Upcosted to 0 points to balance the weapon & armor versus True Foodperson trait.
Describe alternatives you've considered
Additional context
Need @Fris0uman's approval, as this was his idea.