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Add drying recipes for frozen ingredients #31270

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merged 1 commit into from
Jun 12, 2019

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Zetsukaze
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@Zetsukaze Zetsukaze commented Jun 9, 2019

Summary

SUMMARY: Content "Add drying recipes for frozen ingredients"

Purpose of change

As stated in the title

Describe the solution

Add a requirement for a heating tool, and 2 more minutes to the recipe for thawing/warming up time. Charges used is set at 5, based on the 7 needed to cook a chunk of meat (less for thawing without cooking)

I have also removed the cutting requirement for dehydrated human flesh, tainted meat and vegetable to bring it in line with the dehydrated meat and vegetable recipes.

@Rail-Runner
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Why? You can just activate a heat source item (like a hotplate) to defrost food.

@Zetsukaze
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If there are multiple stacks of meat after a hunting run sitting in a freezer, its a QoL improvement to be able to craft directly into food instead of having to heat up the raw ingredients first.

The merged PR #29699 has also caused some misunderstandings as shown by the following screenshot. Frozen salt/sugar should not really affect the second recipe from working.

image

@Rail-Runner
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Rail-Runner commented Jun 9, 2019

Well, I think implementing a way to mass-defrost comestibles would be a better solution, though much less simple one. Or better yet, automatically defrost used ingredients before crafting, if a heat source is available.

@ZhilkinSerg ZhilkinSerg self-assigned this Jun 10, 2019
@ZhilkinSerg ZhilkinSerg added [JSON] Changes (can be) made in JSON Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Items: Food / Vitamins Comestibles and drinks labels Jun 11, 2019
@ZhilkinSerg ZhilkinSerg merged commit a411c72 into CleverRaven:master Jun 12, 2019
@ZhilkinSerg ZhilkinSerg removed their assignment Jun 12, 2019
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3 participants