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Initial Robofac #30527
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Closed
Initial Robofac #30527
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266e0a7
Basic Mapgen
John-Candlebury 58e2192
Fix the Inconsistent Volume
Rod995 f83e992
typo fix
Rod995 c2919ee
vehicles: displace creatures in water instead of colliding
mlangsdorf 502285f
monsters: only friendly monsters stay still in vehicles
mlangsdorf e5d49ac
iexamine: check if the patient, not the player, has bio_painkiller
mlangsdorf db262fe
player display: display current bionic power level as well as maximum
mlangsdorf d95b26f
bionics: make (de)activate_bionics player aware
mlangsdorf 7ce5d88
CBMs for NPCs: Add NPC AI rule support for CBM power usage
mlangsdorf 0de3a2b
NPC AI: Add utility functions to access active bionics
mlangsdorf bd6b051
NPC AI: Allow NPCs to use reactors, furnaces, and burners
mlangsdorf 4b533bd
NPC AI: Allow NPCs to use some weapon CBMs
mlangsdorf 26a9538
NPC AI: NPCs can use defensive bionics and hydraulic muscles
mlangsdorf 6d7241a
NPC AI: Allow NPCs to use health related bionics
mlangsdorf 467c045
NPCs: Add instructions to control ally bionic usage and update tutorial
mlangsdorf e2c9f66
First npc and mission and related items
John-Candlebury d8f87f3
Mapgen updates
John-Candlebury 5c64c6b
Remove mispleced stuff in robots itemgroup
John-Candlebury c4f24f9
Merge pull request #30493 from Rod995/plastic-bowl-fix
Rivet-the-Zombie 2af8238
Style
kevingranade 67bbfa9
Fix typos and errors
John-Candlebury 69124d9
Robot nurses (#29621)
Fris0uman f20ddfd
CBMs for NPCs 2: Active CBMs with AI control (#29939)
kevingranade 5276ee1
Mainline most of CraftGunpowder mod content (#30326)
ArkoselabsDoesNotWork-153164711 60c8267
Add activity handlers for some hacks (#30455)
8643feb
Mechanism to fully remove local bindings (so a global bind can be set…
esotericist b68b6ca
Merge pull request #30519 from mlangsdorf/boat_push_fish
kevingranade 68dda92
Returned back missing ranch_camp_76 terrain
ZhilkinSerg 4c06a6c
Removed empty `fill_ter` node for abandoned plaza
ZhilkinSerg 4d9b46a
Update data/json/npcs/missiondef_robofac.json
John-Candlebury aad314f
More fixes
John-Candlebury 8660372
Lint robofac_trade.json
John-Candlebury 8b1dd86
Merge pull request #30530 from ZhilkinSerg/fix-ranch-mapgen
kevingranade 5bf987a
Update src/iexamine.cpp
John-Candlebury fbeef3f
Basic Mapgen
John-Candlebury 146268f
First npc and mission and related items
John-Candlebury dce4039
Mapgen updates
John-Candlebury fdd82ec
Remove mispleced stuff in robots itemgroup
John-Candlebury 3df43f6
Fix typos and errors
John-Candlebury a350c98
Update data/json/npcs/missiondef_robofac.json
John-Candlebury 1f5fa37
More fixes
John-Candlebury 03e9edd
Lint robofac_trade.json
John-Candlebury 28cf08c
Update src/iexamine.cpp
John-Candlebury d6a896c
Merge branch 'robofac-hq' of https://github.com/John-Candlebury/Catac…
John-Candlebury bfa1f62
Fix merge error
John-Candlebury 85a875a
Change symbol number to strings
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[ | ||
{ | ||
"type": "item_group", | ||
"id": "robofac_basic_robots", | ||
"items": [ [ "bot_manhack", 40 ], [ "bot_skitterbot", 25 ] ] | ||
} | ||
] |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,161 @@ | ||
[ | ||
{ | ||
"type": "mapgen", | ||
"om_terrain": [ | ||
[ "robofachq_surface_parking", "robofachq_surface_entrance", "robofachq_surface_car_entrance", "robofachq_surface_a3" ], | ||
[ "robofachq_surface_b0", "robofachq_surface_b1", "robofachq_surface_b2", "robofachq_surface_b3" ] | ||
], | ||
"method": "json", | ||
"object": { | ||
"fill_ter": "t_concrete", | ||
"rows": [ | ||
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], | ||
"palettes": [ "robofachq" ], | ||
"terrain": { | ||
"-": "t_wall_metal", | ||
"G": "t_card_robofac", | ||
"e": "t_elevator", | ||
"E": "t_elevator_control", | ||
"Y": "t_utility_light", | ||
"I": "t_intercom" | ||
}, | ||
"items": { | ||
"l": [ { "item": "guns_milspec", "chance": 10 }, { "item": "ammo_milspec", "chance": 70 } ], | ||
"i": { "item": "cleaning", "chance": 50 }, | ||
"B": [ { "item": "textbooks", "chance": 50 }, { "item": "manuals", "chance": 50 } ] | ||
}, | ||
"place_npcs": [ { "class": "robofac_intercom", "x": 46, "y": 17 } ] | ||
} | ||
}, | ||
{ | ||
"type": "mapgen", | ||
"om_terrain": [ | ||
[ "robofachq_hab_a0", "robofachq_hab_a1", "robofachq_hab_a2", "robofachq_hab_a3" ], | ||
[ "robofachq_hab_b0", "robofachq_hab_b1", "robofachq_hab_b2", "robofachq_hab_b3" ] | ||
], | ||
"method": "json", | ||
"object": { | ||
"fill_ter": "t_concrete", | ||
"rows": [ | ||
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"################################################################################################" | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Layout's resemblance to a robo skull is completely accidental, and temporary. |
||
], | ||
"palettes": [ "robofachq" ], | ||
"terrain": { | ||
"-": "t_wall_metal", | ||
"G": "t_card_science", | ||
"e": "t_elevator", | ||
"E": "t_elevator_control", | ||
"Y": "t_thconc_floor_olight", | ||
"#": "t_rock", | ||
"6": "t_console", | ||
"W": "t_water_dispenser" | ||
}, | ||
"furniture": { ":": "f_server", "K": "f_counter" }, | ||
"items": { | ||
"F": { "item": "fridge", "chance": 80 }, | ||
"@": { "item": "bed", "chance": 80 }, | ||
"K": { "item": "kitchen", "chance": 40 }, | ||
"O": { "item": "oven", "chance": 70 }, | ||
"B": [ | ||
{ "item": "magazines", "chance": 75, "repeat": [ 1, 5 ] }, | ||
{ "item": "lab_bookshelves", "chance": 55, "repeat": [ 1, 3 ] } | ||
] | ||
} | ||
} | ||
} | ||
] |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,64 @@ | ||
[ | ||
{ | ||
"type": "palette", | ||
"id": "robofachq", | ||
"terrain": { | ||
"+": "t_door_c", | ||
".": "t_metal_floor", | ||
"3": "t_door_locked", | ||
"2": "t_door_metal_c", | ||
"4": "t_door_metal_pickable", | ||
"5": "t_door_metal_locked", | ||
"6": "t_console_broken", | ||
"[": "t_door_glass_c", | ||
"-": "t_wall", | ||
"|": "t_concrete_wall", | ||
"/": "t_wall_metal", | ||
"=": "t_wall_glass", | ||
"(": "t_reinforced_glass", | ||
",": [ "t_grass", "t_grass", "t_grass", "t_dirt", "t_dirt" ], | ||
"e": "t_elevator", | ||
"E": "t_elevator_control", | ||
"s": "t_sidewalk", | ||
"g": "t_bridge", | ||
"_": "t_pavement", | ||
"y": "t_pavement_y", | ||
"`": "t_hole", | ||
"<": "t_stairs_up", | ||
">": "t_stairs_down", | ||
"0": "t_window_empty", | ||
":": "t_window_domestic", | ||
"u": "t_chainfence_h", | ||
"U": "t_chainfence_v", | ||
"#": "t_rock" | ||
}, | ||
"furniture": { | ||
"&": "f_toilet", | ||
"~": "f_shower", | ||
"@": "f_bed", | ||
"a": "f_armchair", | ||
"k": "f_cupboard", | ||
"D": "f_dresser", | ||
"h": "f_chair", | ||
"b": "f_bench", | ||
"B": "f_bookcase", | ||
"c": "f_counter", | ||
"l": "f_locker", | ||
"n": "f_trashcan", | ||
"d": "f_desk", | ||
"f": "f_fridge", | ||
"F": "f_glass_fridge", | ||
"o": "f_oven", | ||
"O": "f_woodstove", | ||
"i": "f_sink", | ||
"p": "f_pool_table", | ||
"r": "f_rack", | ||
"?": "f_sofa", | ||
"t": "f_table", | ||
"^": "f_indoor_plant", | ||
"x": "f_safe_l" | ||
}, | ||
"toilets": { ";": { } }, | ||
"items": { "d": { "item": "office", "chance": 70 } } | ||
} | ||
] |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,8 @@ | ||
{ | ||
"type": "item_group", | ||
"subtype": "collection", | ||
"id": "mon_robofac_prototype_drops", | ||
"entries": [ | ||
{ "item": "robofac_test_data" } | ||
] | ||
} |
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Actually spawning a normal hidden NPC for the Intercom is probably not ideal?