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Update vehicle::last_update after unfolding it. #26837

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merged 1 commit into from
Nov 25, 2018

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BevapDin
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SUMMARY: Bugfixes "Fix folded vehicles being processed in their folded state"

So the game does not think the vehicle came into the reality bubble just now and does not simulate the time since the last update (the point when it was folded).
This simulation would add electricity from solar panels and water from funnels.

Fixes #24330.

So the game does not think the vehicle came into the reality bubble just now and does not simulate the time since the last update (the point when it was folded).
This simulation would add electricity from solar panels and water from funnels.
@ZhilkinSerg ZhilkinSerg added Vehicles Vehicles, parts, mechanics & interactions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` labels Nov 25, 2018
@ZhilkinSerg ZhilkinSerg merged commit 45700fe into CleverRaven:master Nov 25, 2018
@BevapDin BevapDin deleted the hrs branch November 25, 2018 10:48
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<Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Vehicles Vehicles, parts, mechanics & interactions
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