Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[RDY] Extend 'generic_factory' + aliases + use the factory to manage terrain objects #16368

Merged
merged 18 commits into from
Apr 28, 2016
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
52 changes: 52 additions & 0 deletions data/json/terrain.json
Original file line number Diff line number Diff line change
Expand Up @@ -958,6 +958,10 @@
},{
"type" : "terrain",
"id" : "t_wall",
"aliases" : [
"t_wall_h",
"t_wall_v"
],
"name": "wall",
"symbol": "LINE_OXOX",
"color": "ltgray",
Expand All @@ -974,6 +978,10 @@
},{
"type" : "terrain",
"id" : "t_concrete_wall",
"aliases" : [
"t_concrete_h",
"t_concrete_v"
],
"name": "concrete wall",
"symbol": "LINE_OXOX",
"color": "dkgray",
Expand All @@ -993,6 +1001,10 @@
},{
"type" : "terrain",
"id" : "t_wall_metal",
"aliases" : [
"t_wall_metal_h",
"t_wall_metal_v"
],
"name": "metal wall",
"symbol": "LINE_OXOX",
"color": "cyan",
Expand All @@ -1013,6 +1025,10 @@
},{
"type" : "terrain",
"id" : "t_wall_glass",
"aliases" : [
"t_wall_glass_h",
"t_wall_glass_v"
],
"name": "glass wall",
"symbol": "LINE_OXOX",
"color": "ltcyan",
Expand All @@ -1032,6 +1048,10 @@
},{
"type" : "terrain",
"id" : "t_wall_glass_alarm",
"aliases" : [
"t_wall_glass_h_alarm",
"t_wall_glass_v_alarm"
],
"name": "glass wall",
"symbol": "LINE_OXOX",
"color": "ltcyan",
Expand All @@ -1052,6 +1072,10 @@
},{
"type" : "terrain",
"id" : "t_reinforced_glass",
"aliases" : [
"t_reinforced_glass_h",
"t_reinforced_glass_v"
],
"name": "reinforced glass",
"symbol": "LINE_OXOX",
"color": "ltcyan",
Expand Down Expand Up @@ -3786,6 +3810,10 @@
},{
"type" : "terrain",
"id" : "t_fungus_wall",
"aliases" : [
"t_fungus_wall_h",
"t_fungus_wall_v"
],
"name": "fungal wall",
"symbol": "O",
"color": "dkgray",
Expand Down Expand Up @@ -5137,6 +5165,10 @@
},{
"type" : "terrain",
"id" : "t_wall_r",
"aliases" : [
"t_wall_h_r",
"t_wall_v_r"
],
"name": "red wall",
"symbol": "LINE_OXOX",
"color": "red",
Expand All @@ -5152,6 +5184,10 @@
},{
"type" : "terrain",
"id" : "t_wall_w",
"aliases" : [
"t_wall_h_w",
"t_wall_v_w"
],
"name": "white wall",
"symbol": "LINE_OXOX",
"color": "white",
Expand All @@ -5167,6 +5203,10 @@
},{
"type" : "terrain",
"id" : "t_wall_b",
"aliases" : [
"t_wall_h_b",
"t_wall_v_b"
],
"name": "blue wall",
"symbol": "LINE_OXOX",
"color": "blue",
Expand All @@ -5182,6 +5222,10 @@
},{
"type" : "terrain",
"id" : "t_wall_g",
"aliases" : [
"t_wall_h_g",
"t_wall_v_g"
],
"name": "green wall",
"symbol": "LINE_OXOX",
"color": "green",
Expand All @@ -5197,6 +5241,10 @@
},{
"type" : "terrain",
"id" : "t_wall_y",
"aliases" : [
"t_wall_h_y",
"t_wall_v_y"
],
"name": "yellow wall",
"symbol": "LINE_OXOX",
"color": "yellow",
Expand All @@ -5212,6 +5260,10 @@
},{
"type" : "terrain",
"id" : "t_wall_p",
"aliases" : [
"t_wall_h_p",
"t_wall_v_p"
],
"name": "purple wall",
"symbol": "LINE_OXOX",
"color": "magenta",
Expand Down
2 changes: 2 additions & 0 deletions data/mods/No_Fungi/terrain.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
{
"type" : "terrain",
"id" : "t_marloss",
"edit-mode" : "override",
"name": "marloss bush",
"symbol": "#",
"color": "dkgray",
Expand All @@ -16,6 +17,7 @@
},{
"type" : "terrain",
"id" : "t_marloss_tree",
"edit-mode" : "override",
"name": "marloss tree",
"symbol": "7",
"color": "dkgray",
Expand Down
2 changes: 1 addition & 1 deletion lua/class_definitions.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1425,7 +1425,7 @@ classes = {

attributes = {
close = { type = "ter_str_id", writable = true },
harvest_season = { type = "int", writable = true },
harvest_season = { type = "season_type", writable = true },
harvestable = { type = "string", writable = true },
name = { type = "string", writable = false },
open = { type = "ter_str_id", writable = true },
Expand Down
4 changes: 2 additions & 2 deletions src/cata_tiles.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2727,8 +2727,8 @@ void cata_tiles::do_tile_loading_report() {
//TODO: exclude fake items from Item_factory::init_old()
tile_loading_report(item_controller->get_all_itypes(), "Items", "");
auto mtypes = MonsterGenerator::generator().get_all_mtypes();
lr_generic( mtypes.begin(), mtypes.end(), []( std::vector<const mtype *>::iterator m ) {
return ( *m )->id.str();
lr_generic( mtypes.begin(), mtypes.end(), []( const std::vector<mtype>::iterator &m ) {
return ( *m ).id.str();
}, "Monsters", "" );
tile_loading_report<vpart_info>(vpart_info::get_all().size(), "Vehicle Parts", "vp_");
tile_loading_report<trap>(trap::count(), "Traps", "");
Expand Down
4 changes: 2 additions & 2 deletions src/catalua.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -978,7 +978,7 @@ static int game_get_item_groups(lua_State *L)
// monster_types = game.get_monster_types()
static int game_get_monster_types(lua_State *L)
{
std::vector<const mtype *> mtypes = MonsterGenerator::generator().get_all_mtypes();
const auto mtypes = MonsterGenerator::generator().get_all_mtypes();

lua_createtable(L, mtypes.size(), 0); // Preallocate enough space for all our monster types.

Expand All @@ -992,7 +992,7 @@ static int game_get_monster_types(lua_State *L)
// lua_rawset then does t[k] = v and pops v and k from the stack

lua_pushnumber(L, i + 1);
LuaValue<mtype_id>::push( L, mtypes[i]->id );
LuaValue<mtype_id>::push( L, mtypes[i].id );
lua_rawset(L, -3);
}

Expand Down
2 changes: 1 addition & 1 deletion src/defense.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -179,7 +179,7 @@ void defense_game::game_over()
void defense_game::init_mtypes()
{
for( auto &type : MonsterGenerator::generator().get_all_mtypes() ) {
mtype *const t = const_cast<mtype *>( type );
mtype *const t = const_cast<mtype *>( &type );
t->difficulty *= 1.5;
t->difficulty += int( t->difficulty / 5 );
t->flags.insert( MF_BASHES );
Expand Down
4 changes: 2 additions & 2 deletions src/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1111,8 +1111,8 @@ bool game::cleanup_at_end()
int iTotalKills = 0;

for( const auto &type : MonsterGenerator::generator().get_all_mtypes() ) {
if( kill_count( type->id ) > 0 ) {
iTotalKills += kill_count( type->id );
if( kill_count( type.id ) > 0 ) {
iTotalKills += kill_count( type.id );
}
}

Expand Down
6 changes: 3 additions & 3 deletions src/gates.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,9 +17,9 @@ using gate_id = string_id<gate_data>;
struct gate_data {

gate_data() :
wall( NULL_ID ),
door( NULL_ID ),
floor( NULL_ID ),
wall(),
door(),
floor(),
moves( 0 ),
bash_dmg( 0 ),
was_loaded( false ) {};
Expand Down
Loading