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Snotgobbler, a child zombie, dropped a wedding ring. Went through all item groups in the monster's drop files and could not find any groups including a wedding ring, so not sure how this happened.
Attempted to reproduce by loading test world and debug spawn and kill snotgobblers. Spawned 482 snotgobblers, and was not able to reproduce. I'm sure there is a faster way to simulate their drops using a script, but I don't know how.
Expected behavior
Children aren't married.
Screenshots
Log from when this occured. I was travelling through unexplored forest, and this is the only enemy that was in the area, so no chance it the ring dropped from another creature.
Picture of attempt to reproduce in controlled environment, with resulting ring drops.
Versions and configuration
Windows 10
Game version - 2024-10-23-0605 5d32050, with custom UI change that doesn't touch any code related to monsters, itemgroups, or anything that should affect this.
Mods - Magiclysm
Additional context
No response
The text was updated successfully, but these errors were encountered:
Wedding rings were added to most ordinary zombie drops in #76852. Though its author assured us that zombie children shouldn't drop wedding rings as their drops override ordinary zombie drops.
I am aware, that's why I wanted to bring this up. I looked through the json files following all the nested itemgroups but couldn't find any that contained a wedding ring, so not sure why the wedding ring was dropped, but there really was no room for uncertainty in that the snot gobbler definitely dropped the wedding ring. I had just unloaded everything from my inventory before heading out, and this was the first enemy I encountered, and I encountered it on it's own with no other enemies around.
Child zombies occasionally having a ring isn't a bug.
If you want to dig in and make a change to make it even less likely go ahead, but we don't need an issue tracking it.
I can't find how it's ending up in there but the group "accessory_ring" is unused (edited in aftershock but unused there too) if someone wants to yeet that while solving this
Describe the bug
Snotgobbler, a child zombie, dropped a wedding ring. Went through all item groups in the monster's drop files and could not find any groups including a wedding ring, so not sure how this happened.
Attach save file
Sayner.zip
Steps to reproduce
Attempted to reproduce by loading test world and debug spawn and kill snotgobblers. Spawned 482 snotgobblers, and was not able to reproduce. I'm sure there is a faster way to simulate their drops using a script, but I don't know how.
Expected behavior
Children aren't married.
Screenshots
Log from when this occured. I was travelling through unexplored forest, and this is the only enemy that was in the area, so no chance it the ring dropped from another creature.
Picture of attempt to reproduce in controlled environment, with resulting ring drops.
Versions and configuration
Windows 10
Game version - 2024-10-23-0605 5d32050, with custom UI change that doesn't touch any code related to monsters, itemgroups, or anything that should affect this.
Mods - Magiclysm
Additional context
No response
The text was updated successfully, but these errors were encountered: