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Mouse overmap navigation while using a isometric non-overmap tileset is borked #74455

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Procyonae opened this issue Jun 11, 2024 · 1 comment · Fixed by #74481
Closed

Mouse overmap navigation while using a isometric non-overmap tileset is borked #74455

Procyonae opened this issue Jun 11, 2024 · 1 comment · Fixed by #74481
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@Procyonae
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Describe the bug

The fix to #59974 corrected rendering for the overmap when using an isometric non-overmap tileset but mouse movement still seems to think it's isometric or something else funky is going on

Attach save file

N/A

Steps to reproduce

  1. Enable Ultica_iso
  2. Try moving around the overmap with mouse

Expected behavior

The map cursor to move where I click

Screenshots

8423d13c007e7045a81926d548bc7b82.mp4

Versions and configuration

N/A

Additional context

I wouldn't be surprised if this is a dupe issue bc it's not remotely new iirc but I can't see one

@Procyonae Procyonae added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jun 11, 2024
@Qrox
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Qrox commented Jun 12, 2024

point_bub_ms( offset ), g->is_tileset_isometric() );

Should probably check if the window is g->w_overmap and use false instead of g->is_tileset_isometric().

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2 participants