ImGui windows. Using different fonts in one sentence #73061
Labels
ImGui
Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds
(S2 - Confirmed)
Bug that's been confirmed to exist
SDL: Tiles / Sound
Tiles visual interface and sounds.
Describe the bug
While still in the process of creating report #72986, I noticed a strange behavior of exclamation (
!
) and question (?
) marks.Now, I have additional comments. Therefore, I am putting it in a separate topic.
1. As it was on the old interface (?). Version 2024-04-04-0557. ImGui = false
Russian
English
Notice. The entire phrase is in the same style (same font). And it is on one line (one level).
2. New interface. ImGui = true. English.
Pay attention to the question mark at the end of the sentence. He is clearly a half a line higher.
Maybe it's just me, but in this version, the font of the text and the question mark are different.
3. New interface. ImGui = true. Russian.
For context. First screenshot: You stand in thin smoke. Second: stop moving items. Problems with buttons are indicated in #72986
Notice that the question mark is at the same level as the text. But now there is a problem with the exclamation mark. In the second screenshot, instead of the
-
sign you got_
.Notice. Two different fonts are used. The first font is for the entire message. The second one is for the number of threads to be received: 50. And also 50 is half a line lower than the word
нитки
(threads).UPD. I didn't pay attention right away. There's also a problem with brackets. They are obviously lower than they should be.
Attach save file
N/A
Steps to reproduce
N/A
Expected behavior
I want the messages, as well as the game as a whole, to use a consistent style.
Screenshots
No response
Versions and configuration
cdda-windows-tiles-x64-2024-04-16-1009
Additional context
Additional information #72986 (comment)
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