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Robofac NRE maths are really weird and heavily favor short printouts #62521

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anoobindisguise opened this issue Dec 2, 2022 · 0 comments
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Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Missions Quests and missions <Suggestion / Discussion> Talk it out before implementing

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@anoobindisguise
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Is your feature request related to a problem? Please describe.

NRE recorder requires a specific number of beeps to generate a printout. 1-2 beeps generate a short printout, 3-24 generate a medium printout, and 25+ generate a long printout. Robofac pays 4 HGC for a short printout, 5 HGC for a medium printout and 12 for a large printout. They will buy these printouts repeatedly.

Therefore, making short printouts generates 4 HGC per beep, making medium printouts generates 1.67 HGC per beep, and making long printouts generates .46 HGC per beep.

Short printouts are the least useful data by far so it is weird that they are the most efficient way to generate money by giving Robofac NRE printouts.

Solution you would like.

Either the payout should change such that making the long printout (the riskiest and hardest data to generate) is the most profitable and/or there should be a limit on how many short/medium printouts are made as Robofac may only need so many of the short printouts before getting more is just redundant.

Describe alternatives you have considered.

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Additional context

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@anoobindisguise anoobindisguise added the <Suggestion / Discussion> Talk it out before implementing label Dec 2, 2022
@Maleclypse Maleclypse added Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Missions Quests and missions labels Dec 4, 2022
Maleclypse added a commit to Maleclypse/Cataclysm-DDA that referenced this issue Dec 4, 2022
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Labels
Good First Issue This is a good first issue for a new contributor [JSON] Changes (can be) made in JSON Missions Quests and missions <Suggestion / Discussion> Talk it out before implementing
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