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Folding vehicles duplication #60536

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buffog opened this issue Aug 28, 2022 · 3 comments · Fixed by #60545
Closed

Folding vehicles duplication #60536

buffog opened this issue Aug 28, 2022 · 3 comments · Fixed by #60545
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<Bug> This needs to be fixed Vehicles Vehicles, parts, mechanics & interactions

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@buffog
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buffog commented Aug 28, 2022

Describe the bug

Activating folded vehicle no longer removes it from inventory.

Steps to reproduce

  1. Spawn or otherwise acquire any folding frame
  2. Construct a folding vehicle
  3. Activate the vehicle to unfold it
  4. Vehicle deploys, while its copy stays in inventory/wielded, allowing any number of additional activations.

Expected behavior

Expected not being able to spawn infinite copies of a folding vehicle

Screenshots

No response

Versions and configuration

Version: 70905b5, Android x64, Tiles, English language.
Reproducible with default mods.

Additional context

No response

@buffog buffog added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Aug 28, 2022
@buffog buffog closed this as completed Aug 28, 2022
@buffog buffog reopened this Aug 28, 2022
@irwiss
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irwiss commented Aug 28, 2022

Likely needs same treatment as #60512

#60516

@buffog
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buffog commented Aug 28, 2022

Tents also duplicate.
As does inflatable boat on first activation. Not sure if it uses same mechanics as folding vehicles.

@irwiss
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irwiss commented Aug 28, 2022

Not sure if it uses same mechanics as folding vehicles

It does, all folding vehicles now use the same code paths after 646fa4d

Tents have separate iuse

@NetSysFire NetSysFire added <Bug> This needs to be fixed Vehicles Vehicles, parts, mechanics & interactions and removed (S1 - Need confirmation) Report waiting on confirmation of reproducibility labels Aug 29, 2022
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Labels
<Bug> This needs to be fixed Vehicles Vehicles, parts, mechanics & interactions
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3 participants