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Stinger Kick does not activate with the required 5/5 of unarmed.
I was expecting there to be a large, 3 tile knockback with collision and a large crit
No response
The text was updated successfully, but these errors were encountered:
I was not able to use the technique with max skill, and not only this, but any technique from Skorpion Kung Fu /confirmed
Sorry, something went wrong.
Notices there isn't an attack vector on any of its techniques in json/martialarts_fictional.json 🤔 I shall attempt to fix this.
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Describe the bug
Stinger Kick does not activate with the required 5/5 of unarmed.
Steps to reproduce
Expected behavior
I was expecting there to be a large, 3 tile knockback with collision and a large crit
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions],
Aftershock [aftershock],
Blaze Industries [blazeindustries],
Magiclysm [magiclysm],
DinoMod [DinoMod],
Crazy Cataclysm [crazy_cataclysm],
Mythical Martial Arts [MMA],
Stats Through Skills [StatsThroughSkills],
Tamable Wildlife [Tamable_Wildlife]
]
Additional context
No response
The text was updated successfully, but these errors were encountered: