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Can't set "duration" for "prying" if it's a terrain-object #59045

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LyranRenegade opened this issue Jul 7, 2022 · 1 comment
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Can't set "duration" for "prying" if it's a terrain-object #59045

LyranRenegade opened this issue Jul 7, 2022 · 1 comment
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.

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@LyranRenegade
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Describe the bug

It seems the "duration" tag gets ignored if the concerned pryable object is of the "terrain" type.
It also works as expected when "prying_nails" is set to true.

In other cases no matter what you fill in there, it seems to always take about 30 seconds.

Maybe it's not a bug but a missing feature as none of the pryable terrains that don't concern nails have this "duration"
tag, still it would be great if it was possible to set it.

Steps to reproduce

add a duration tag to a c;losed wooden door for instance and witness it do nothing

Expected behavior

Expected is that the duration tag can be used for all prying actions

Screenshots

No response

Versions and configuration

win 7,
version: 5d5d5bd (tiles)
experimental from 2022-07-04

Additional context

No response

@github-actions
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github-actions bot commented Mar 6, 2023

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@github-actions github-actions bot added the stale Closed for lack of activity, but still valid. label Mar 6, 2023
@github-actions github-actions bot closed this as not planned Won't fix, can't repro, duplicate, stale Apr 5, 2023
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Labels
(S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.
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