Prying furniture / terrain doesn't show "failure": message #59044
Labels
<Bug>
This needs to be fixed
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Info / User Interface
Game - player communication, menus, etc.
(S2 - Confirmed)
Bug that's been confirmed to exist
Describe the bug
When failing a prying check of furniture it doesn't show the "failure" message as defined in the json.
I don't know if this is the case for all items, but for the custom furniture, terrain I made it's always the case [so never any failure message].
It is also the case with the few vanilla-items i tested:
terrain: t_door_locked_interior
furniture: f_coffin_c
Steps to reproduce
spawn a closed coffin, try to pry it open with a low-strength character and fail.
no "You pry, but the coffin remains closed." message is shown.
Expected behavior
i expect the failure message to show
Screenshots
No response
Versions and configuration
win 7,
version: 5d5d5bd (tiles)
experimental from 2022-07-04
Additional context
No response
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