Vehicle-based auto-drink and auto-eat zones stop working after I move the vehicle #55091
Labels
<Bug>
This needs to be fixed
Inventory / AIM / Zones
Inventory, Advanced Inventory Management or Zones
(S2 - Confirmed)
Bug that's been confirmed to exist
Vehicles
Vehicles, parts, mechanics & interactions
Describe the bug
I like the auto-eat and auto-drink features - they allow me to stay hydrated and fed while crafting. Just like any other zone auto-eat and auto-drink zones can be bound to a vehicle part - just put your food in the right cargo space and never worry about becoming hungry while crafting again.
Unfortunately this is currently broken: the zones stop working as soon as the vehicle moves.
Steps to reproduce
Expected behavior
Vehicle-based auto-drink and auto-eat zones should continue working after the vehicle moves
Screenshots
No response
Versions and configuration
Dark Days Ahead [dda]
]
Additional context
For now I am using a workaround: after moving my vehicle and before crafting I create a new zone. Any zone. Anywhere. Creating e.g. a "chop trees" zone and saving the changes makes the bug go away until I move the vehicle again.
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