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Unspecified strapped items conflicting with "hanging off" items #54871
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Duffel isn't really a backpack; it typically only has a single strap & a couple of carrying handles. Makes sense to me this would me more cumbersome than a backpack as backpacks closely hug your body while a duffel is just sort of loosely dangling by that single strap. Do you encounter this issue w/ items besides the duffel?? |
Yes, as I said in the issue those items interfere with any items on the "hanging off" layer, such as normal backpacks and single point slings. |
Pardon me if you see this as pedantic or semantic, but isn't the torso a "specified" area??
??? |
I apologize for not making myself clear, as English is not my primary language. I would understand that the heavy vest covers both the upper and lower torso by that, but that doesn't seem to be the case. |
@bombasticSlacks Dillon, can you make sense of this?? You authored the commits for this, after all. |
I've actually been working on this this afternoon. This info is useful thank you. |
this assumption is correct, Again I am currently working on this. I was using different items though so presenting this stuff is really helpful thank you. |
I see, thank you for your work on this. |
FWIW it was clear to me 😄 It's gonna take some time to solve but I'll sort it out. |
Describe the bug
Wearing an item that is strapped to the torso without a specified area conflicts with items that are "hanging off back/front" and adding extra encumbrance.
For example if you wear a heavy load bearing vest and a duffel bag, you are going to get 9+4 encumbrance total.
This looks like an oversight to me, as other variants of the load bearing vest work perfectly fine with backpacks.
I noticed this issue also happening with the scavenger gear armor.
Steps to reproduce
Expected behavior
Being able to wear a vest and a backpack without being penalized for it.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
No Fungal Growth [no_fungal_growth],
Bionic Professions [package_bionic_professions]
]
Additional context
In the Scavenger Armor Overhaul pull request (#53533) it was noted that unspecified strapped items shouldn't interfere with backpacks, but that appears to not be the case.
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