-
Notifications
You must be signed in to change notification settings - Fork 4.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Error on loading saved world after today's update #51017
Comments
Just ignore these errors and continue playing. |
It'd look like something's wrong w/ migration which should warrant a fix by itself, and now I'm getting spontaneous "Remain in place, unauthorized person. Security has been activated" message, and the game is crazy slow: moving one step takes one second IRL time (comes with one Remain in place message) I thought the lab drone message was fixed in #50920, hrm. @ZhilkinSerg : save-and-reload as suggested in #50977 (comment) does nothing to stop either the message or slowness. build: |
As per message #50977 (comment), the procedure shown for deleting unnecessary queued_effect_on_conditions (all beginning with lab_ or bot_) from saves fixes the issue as far as messages and other related weirdness (gas clouds) goes. It's in a single line in your world save directory, in the file ending in .sav. Deleting the entire "queued_effect_on_conditions" line will likely work as well, but I cannot confirm that it will not mess something up in your save unrelated to this issue. Most saves have no queued effects, but some might. |
thanks for the quick response |
Issues you are referring to are completely unrelated to current issue. That ticket #50977 is not closed yet and was only partially fixed in #51002 |
Describe the bug
DEBUG : invalid overmap special id "FakeSpecial_s_lot"
FUNCTION : const T &generic_factory<overmap_special>::obj(const string_id &) const [T = overmap_special]
FILE : /var/lib/jenkins/workspace/Cataclysm-Android/android/app/jni/src/../../../../src/generic_factory.h
LINE : 436
VERSION : 0.F-1
DEBUG : invalid overmap special id "Mass Grave"
FUNCTION : const T &generic_factory<overmap_special>::obj(const string_id &) const [T = overmap_special]
FILE : /var/lib/jenkins/workspace/Cataclysm-Android/android/app/jni/src/../../../../src/generic_factory.h
LINE : 436
VERSION : 0.F-1
Steps To Reproduce
Load saved game
Expected behavior
No errors
Screenshots
No response
Versions and configuration
Additional context
No response
The text was updated successfully, but these errors were encountered: