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[Mods] CRIT helmets disappear upon turning on and off attached flashlight. #48321

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ifffrt opened this issue Apr 2, 2021 · 2 comments · Fixed by #48361
Closed

[Mods] CRIT helmets disappear upon turning on and off attached flashlight. #48321

ifffrt opened this issue Apr 2, 2021 · 2 comments · Fixed by #48361
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<Bug> This needs to be fixed Mods Issues related to mods or modding

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@ifffrt
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ifffrt commented Apr 2, 2021

Describe the bug

When you turn on and off the flashlight of the CRIT helmet, it disappears from your inventory.

Steps To Reproduce

  1. Give yourself a CRIT helmet.
  2. Turn on the flashlight of the CRIT helmet.
  3. Turn off the flashlight of the CRIT helmet.
  4. See it disappear.

Expected behavior

The CRIT helmet shouldn't disappear into thin air.

Screenshots

Versions and configuration

OS: Windows
    OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version
Game Version: 0.E-10239-gdc8bba6 [64-bit]
Graphics Version: Tiles
Game Language: English [en]
Mods loaded: [
Dark Days Ahead [dda],
Magiclysm [magiclysm],
Disable NPC Needs [no_npc_food],
C.R.I.T Expansion Mod [crt_expansion],
Blaze Industries [blazeindustries],
Alternative Map Key [alt_map_key],
Graphical Overmap [Graphical_Overmap],
sees-player icon, retrodays [sees_player_retro],
sees-player icon, HitButton_iso [sees_player_hitbutton],
Mythical Martial Arts [MMA],
More Survivor Stuff [more_survivor_stuff],
Fuji's Military Profession Pack [fuji_mpp],
SpeedyDex [speedydex],
Stats Through Skills [StatsThroughSkills],
Blaze Industries - UndeadPeople Tileset [BlazeIndustriesUDP],
C.R.I.T Expansion Mod - UndeadPeople Tileset [crt_expansionUDP],
Magiclysm - UndeadPeople Tileset [MagiclysmUDP],
Graphical Overmap Magiclysm [Graphical_Overmap_Magiclysm],
No Fungal Monsters [No_Fungi],
]

Additional context

@actual-nh
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Looks like the underlying problem is probably the same as for #48261, just for a different item.

@Salty-Panda
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Looks like the underlying problem is probably the same as for #48261, just for a different item.

Yup
The solution is the same as in #48278

@anothersimulacrum anothersimulacrum added <Bug> This needs to be fixed Mods Issues related to mods or modding labels Jun 5, 2021
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Labels
<Bug> This needs to be fixed Mods Issues related to mods or modding
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4 participants