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Taking food from freezer defrosts it #46880
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I'm guessing this is the same bug as talked about in this post #42658 (comment) . That said I tried to reproduce it at some point and had a lot of trouble so another save with it would be awesome. If your save is too big you can share it via google drive or try compressing it into a 7z which can have crazy compression. |
https://drive.google.com/file/d/11h_Il3Szvc7JowtXp-ZCk5eqj1WdQhaz/view?usp=sharing |
I don't know why, I don't know how, but somehow it seems like the conductivity_term becomes infinite here The bug is somehow tied to time. If you wait few hours and take items out from the freezer the bug does not happen. |
What is the value for |
Volume 500 Insulation is "optimized away and not available." |
Not sure if it's related, but roughly before I found the bug, there was an electric exchange between shocker and electric turret on my car. Probably 100+ attacks |
Describe the bug
Took frozen food from vehicle freezer. In my inventory, it's not frozen anymore.
Steps To Reproduce
Put food in a freezer, wait till it freezes. Grab/move in AIM some food to your inventory.
It's not frozen.
Can't add save, cause Git only allows 10MB.
Expected behavior
Food stays frozen
Screenshots
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
Blaze Industries [blazeindustries],
Magiclysm [magiclysm],
Graphical Overmap [Graphical_Overmap],
Graphical Overmap Magiclysm [Graphical_Overmap_Magiclysm],
Mythical Martial Arts [MMA],
C.R.I.T Expansion Mod [crt_expansion],
No Fungal Monsters [No_Fungi],
Stats Through Kills [stats_through_kills],
SpeedyDex [speedydex],
Bionic Professions [package_bionic_professions],
Aftershock - UndeadPeople Tileset [AftershockUDP],
Blaze Industries - UndeadPeople Tileset [BlazeIndustriesUDP],
C.R.I.T Expansion Mod - UndeadPeople Tileset [crt_expansionUDP],
Magiclysm - UndeadPeople Tileset [MagiclysmUDP],
Mythical Martial Arts - UndeadPeople Tileset [MMAUDP]
]
Additional context
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