Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Taking food from freezer defrosts it #46880

Closed
Salty-Panda opened this issue Jan 19, 2021 · 7 comments · Fixed by #46897
Closed

Taking food from freezer defrosts it #46880

Salty-Panda opened this issue Jan 19, 2021 · 7 comments · Fixed by #46897
Labels
<Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics

Comments

@Salty-Panda
Copy link
Contributor

Describe the bug

Took frozen food from vehicle freezer. In my inventory, it's not frozen anymore.

Steps To Reproduce

Put food in a freezer, wait till it freezes. Grab/move in AIM some food to your inventory.
It's not frozen.

Can't add save, cause Git only allows 10MB.

Expected behavior

Food stays frozen

Screenshots

image

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 2004
  • Game Version: 0.E-9024-g785f240-dirty [64-bit]
  • Graphics Version: Tiles
  • Game Language: English [en]
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Aftershock [aftershock],
    Blaze Industries [blazeindustries],
    Magiclysm [magiclysm],
    Graphical Overmap [Graphical_Overmap],
    Graphical Overmap Magiclysm [Graphical_Overmap_Magiclysm],
    Mythical Martial Arts [MMA],
    C.R.I.T Expansion Mod [crt_expansion],
    No Fungal Monsters [No_Fungi],
    Stats Through Kills [stats_through_kills],
    SpeedyDex [speedydex],
    Bionic Professions [package_bionic_professions],
    Aftershock - UndeadPeople Tileset [AftershockUDP],
    Blaze Industries - UndeadPeople Tileset [BlazeIndustriesUDP],
    C.R.I.T Expansion Mod - UndeadPeople Tileset [crt_expansionUDP],
    Magiclysm - UndeadPeople Tileset [MagiclysmUDP],
    Mythical Martial Arts - UndeadPeople Tileset [MMAUDP]
    ]

Additional context

@PaulBlay
Copy link

I think this is a known bug. See #34316 #36401 and possibly #39051

@Ramza13
Copy link
Contributor

Ramza13 commented Jan 19, 2021

I'm guessing this is the same bug as talked about in this post #42658 (comment) .

That said I tried to reproduce it at some point and had a lot of trouble so another save with it would be awesome. If your save is too big you can share it via google drive or try compressing it into a 7z which can have crazy compression.

@Salty-Panda
Copy link
Contributor Author

https://drive.google.com/file/d/11h_Il3Szvc7JowtXp-ZCk5eqj1WdQhaz/view?usp=sharing
38MB, actual size 430 MB

@BrettDong BrettDong added <Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics labels Jan 19, 2021
@Hirmuolio
Copy link
Contributor

I don't know why, I don't know how, but somehow it seems like the conductivity_term becomes infinite here
https://github.com/CleverRaven/Cataclysm-DDA/blob/master/src/item.cpp#L9449
At least that is what VS debugger says when I add breakpoint a bit later there.

The bug is somehow tied to time. If you wait few hours and take items out from the freezer the bug does not happen.

@actual-nh
Copy link
Contributor

I don't know why, I don't know how, but somehow it seems like the conductivity_term becomes infinite here
https://github.com/CleverRaven/Cataclysm-DDA/blob/master/src/item.cpp#L9449
At least that is what VS debugger says when I add breakpoint a bit later there.

What is the value for insulation at that point, and what volume are we talking about?

@Hirmuolio
Copy link
Contributor

Volume 500

Insulation is "optimized away and not available."

@Salty-Panda
Copy link
Contributor Author

Salty-Panda commented Jan 20, 2021

Not sure if it's related, but roughly before I found the bug, there was an electric exchange between shocker and electric turret on my car. Probably 100+ attacks

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
<Bug> This needs to be fixed Items / Item Actions / Item Qualities Items and how they work and interact Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics
Projects
None yet
Development

Successfully merging a pull request may close this issue.

6 participants