Most vehicle parts that provide lifting/jacking should only operate when vehicle has an engine running #46594
Labels
Game: Balance
Balancing of (existing) in-game features.
stale
Closed for lack of activity, but still valid.
<Suggestion / Discussion>
Talk it out before implementing
Vehicles
Vehicles, parts, mechanics & interactions
Describe the bug
The way 'forklift arm' and similar vehicle parts work is super convenient, and highly unrealistic.
Steps To Reproduce
You now have a 'vehicle' that provides 6 jacking and 2 lifting quality.
Expected behavior
Vehicle parts that are understood to require mechanical power provided by an engine should only be useable when that engine is present and running. I guess that isn't all of them, but a 'forklift arm' attached to nothing should definitely do nothing.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Bionic Professions [package_bionic_professions],
No Fungal Monsters [No_Fungi],
Stats Through Skills [StatsThroughSkills],
SpeedyDex [speedydex],
Stats Through Kills [stats_through_kills]
]
Additional context
(Some of) the cranes and such are probably manually operated via pulleys and leverage.
The self-jacking motocycle kickstand is obviously fine.
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