Filter mask cartridge exploit #38023
Labels
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Exploit>
Unintended interactions or behavior, usually breaking how the game is balanced
I was looking how to raise a bit my fabrication at low levels (2) while still having daylight and seeing among all the recipes i had i found one that seemed right: "filter mask cartridge" required 2 fabrication so will progress a bit the % to the next level, took 5 mins to craft and can be disassembled into base components that i have too, so it was perfect for the job, i crafted one and spent 5 charcoal 2 paper and a single plastic bag no problem, but then i tried disassembling it through the great and really useful disassemble window, something weird happened and prompted how many i want to uncraft from the 100 i just crafted, so i specified 100 fearing using less could miss some resulting ingredients, and pressed enter.
My character started uncrafting and time jumped into the void, the day became night and hours passed while i was unsure if should stop this madness or let it finish to see what happened, and then i discovered that each of the single charges i disassembled turned into the base components multiplying them all hundredfold.
Crafting one filter mask cartridge and disassemble the resulting 100 charges gives the crafting components x100 times and spends 100 times the uncrafting time.
Steps to reproduce the behavior:
1 Craft the filter mask cartridge using 5 charcoal 2 paper and 1 plastic bag.
2 Uncraft the 100 resulting charges.
3 It should transform 500 charcoal 200 paper and 100 plastic bags.
Expected behavior
It should clearly need 100 filter mask cartridge charges to disassemble into one set of crafting components as most disassemblable recipes instead of giving them back for every charge.
Versions and configuration
Im using 10328 (from 2 days ago) latest version on Windows 7 with mostly configurations and mods i think it shouldn't have any relation with the bug.
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