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Is your feature request related to a problem? Please describe.
Fragment mass is shown ingame for various explosives, but the menu only gives integers for this line and because of rounding many explosives show a fragment mass of 0, which is not useful.
Describe the solution you'd like
Use decimals when showing fragment mass.
Additional context
If noone picks it up i could see about tackling this myself but i suspect someone might be able to fix this easily.
The text was updated successfully, but these errors were encountered:
I tried having a go at this but did not manage to find a working solution yet. If someone else is looking, i suspect you might need to add something in iuse_actor.cpp at line 466.
jkraybill
added a commit
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Feb 9, 2020
Is your feature request related to a problem? Please describe.
Fragment mass is shown ingame for various explosives, but the menu only gives integers for this line and because of rounding many explosives show a fragment mass of 0, which is not useful.
Describe the solution you'd like
Use decimals when showing fragment mass.
Additional context
If noone picks it up i could see about tackling this myself but i suspect someone might be able to fix this easily.
The text was updated successfully, but these errors were encountered: