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Examine menu doesn't correctly redraw when changing size #36891

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CoroNaut opened this issue Jan 10, 2020 · 2 comments
Closed

Examine menu doesn't correctly redraw when changing size #36891

CoroNaut opened this issue Jan 10, 2020 · 2 comments
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(S1 - Need confirmation) Report waiting on confirmation of reproducibility

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@CoroNaut
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Describe the bug

If the examine menu opens and immediately displays an item with a long name and you happen to have another page where all items are short names, the examine menu will re-size to be horizontally smaller and leave fragments of text from the long names of items from the previous pages.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Make a pile of loot with 2+ pages where items with long names show up first to make the examine menu resize to be larger horizontally
  2. Change to second page where all items' names are smaller
  3. Notice the page has fragments of text from previous page

Expected behavior

  1. The examine menu determines width based on longest-name in the list of loot and sticks to it while redrawing at that same width for every page
  2. The examine menu will be default width and long names will be truncated to accommodate

Screenshots

First page:
Capture
Second page:
Capture2

Versions and configuration

  • OS: Windows
    • OS Version: MINGW/CYGWIN/MSYS2 on unknown Windows version
  • Game Version: 0.D-10922-gb1541cd [32-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    No Fungal Monsters [No_Fungi],
    Disable Religious Texts [no_religious_Texts]
    ]
@8street
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8street commented Jan 10, 2020

Please try update the game and testing now. I'd fixed this bug in #36593

@Night-Pryanik Night-Pryanik added the (S1 - Need confirmation) Report waiting on confirmation of reproducibility label Jan 10, 2020
@CoroNaut
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Fixed

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