Deconstructing gravel leaves "nothing" terrain #35977
Labels
<Bug>
This needs to be fixed
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
Describe the bug
Deconstructing Gravel leaves a sharp stone and 20-50 pebbles that float in a void of nothing.
Steps To Reproduce
Construct gravel or move down to the subway level. Then deconstruct gravel present. It will leave a space of nothingness
Expected behavior
Should leave a terrain tile of a type appropriate to the z-level.
Versions and configuration
Dark Days Ahead [dda],
Magiclysm [magiclysm],
Aftershock [aftershock],
Bens GF recipes [Tolerate_This],
Garden Pots [growable-pots],
Medieval and Historic Classes and Shields [Medieval_Stuff],
More Survival Tools [More_Survival_Tools],
Makeshift Items Mod [makeshift],
Modular Turrets [modular_turrets],
Salvaged Robots [Salvaged_Robots],
Hydroponics [hydroponics],
Mutant NPCs [mutant_npcs],
Beta National Guard Camp [national_guard_camp],
More Locations [more_locations],
Fuji's More Buildings [FujiStruct],
Folding Parts pack [deoxymod],
Vehicle Additions Pack [blazemod],
Roadheader and other mining vehicles [Heavy miners],
Tanks and Other Vehicles [Tanks]
]
Additional context
Looking at older issues re: gravel, it seems that t_null does work with bashing terrain but it does not apply properly (in this instance anyway) to the deconstruct action.
#35567
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