Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add tests for frostbite threshold. #35860

Open
kevingranade opened this issue Dec 4, 2019 · 1 comment
Open

Add tests for frostbite threshold. #35860

kevingranade opened this issue Dec 4, 2019 · 1 comment
Assignees
Labels
[C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Game: Balance Balancing of (existing) in-game features. Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics

Comments

@kevingranade
Copy link
Member

Is your feature request related to a problem? Please describe.
A user pointed out a potential problem with how we handle frostbite, innthat frostbite evidently does not occur in ambient temperatures above 28F.
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4923033/

Describe the solution you'd like
With such a clear threshold, I'd like to add a test that places a NPC in an environment either above or below this threshold (with various wind conditions) and assert they do or do nor develop frostbite.

If course, once this test is established code should be adjusted to make it pass.

@kevingranade kevingranade added Game: Balance Balancing of (existing) in-game features. Code: Tests Measurement, self-control, statistics, balancing. [C++] Changes (can be) made in C++. Previously named `Code` Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics labels Dec 4, 2019
@stale
Copy link

stale bot commented Jan 3, 2020

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Jan 3, 2020
@kevingranade kevingranade self-assigned this Jan 7, 2020
@stale stale bot removed the stale Closed for lack of activity, but still valid. label Jan 7, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
[C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Game: Balance Balancing of (existing) in-game features. Mechanics: Temperature Freezing, cooling, thawing, heating, etc. mechanics
Projects
None yet
Development

No branches or pull requests

1 participant