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Mysterious segfault #35840

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curstwist opened this issue Dec 3, 2019 · 1 comment
Closed

Mysterious segfault #35840

curstwist opened this issue Dec 3, 2019 · 1 comment
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<Crash / Freeze> Fatal bug that results in hangs or crashes. (S2 - Confirmed) Bug that's been confirmed to exist
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@curstwist
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Describe the bug

Getting frequent segfaults with this save. Usually within 20minutes of playing, but if you drive, it happens sooner. I can't pinpoint what is causing it.

A clear and concise description of what the bug is.
Crash to desktop.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Use the provided save.
  2. Start driving, I just tested by going north towards the strange temple and segfaulted just past it. However, following the same path doesn't guarantee a segfault (I tested this).
  3. It can segfault without moving to a new OMT, but that seems to speed it up. Careful, the car is a bit fragile.

Expected behavior

Less CTD

Versions and configuration

  • OS: Windows
    • OS Version: 10.0 1903
  • Game Version: 0.D-9800-g248b687 [32-bit]
  • Graphics Version: Tiles
  • Mods loaded: [
    Dark Days Ahead [dda],
    Disable NPC Needs [no_npc_food],
    Magiclysm [magiclysm]
    ]

Additional context

This has been going on since the start of the game, I just save frequently, so it shouldn't be due to map size. I began on an island and it would crash frequently as I approached land (this also happened on a different copy of these world settings and persisted between world resets).

magic lake runs big city 3.zip

@ZhilkinSerg ZhilkinSerg added (S2 - Confirmed) Bug that's been confirmed to exist <Crash / Freeze> Fatal bug that results in hangs or crashes. labels Dec 3, 2019
@ZhilkinSerg ZhilkinSerg added this to the 0.E milestone Dec 3, 2019
@curstwist
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I've downloaded cdda from the official site and haven't had any crashes since then, it also runs faster. I'm going to assume my copy was corrupted at some point and close this issue.

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Labels
<Crash / Freeze> Fatal bug that results in hangs or crashes. (S2 - Confirmed) Bug that's been confirmed to exist
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