spell ethereal grasp
cause segfault
#35672
Labels
<Crash / Freeze>
Fatal bug that results in hangs or crashes.
Mods: Magiclysm
Anything to do with the Magiclysm mod
Milestone
Describe the bug
segfault on successful cast
ethereal grasp
spell from magiclysmSteps To Reproduce
Steps to reproduce the behavior:
tested on own build and on jenkins build
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Magiclysm [magiclysm],
Makeshift Items Mod [makeshift],
Medieval and Historic Classes and Shields [Medieval_Stuff],
Modular Turrets [modular_turrets],
Salvaged Robots [Salvaged_Robots],
Mutant NPCs [mutant_npcs],
Alternative Map Key [alt_map_key],
Hydroponics [hydroponics],
EZ-Mode Medical [fast_healing],
More Locations [more_locations],
Fuji's More Buildings [FujiStruct],
Urban Development [Urban_Development],
Vehicle Additions Pack [blazemod],
Roadheader and other mining vehicles [Heavy miners],
Folding Parts pack [deoxymod],
Tanks and Other Vehicles [Tanks],
Safe Autodoc [safeautodoc],
Simplified Nutrition [novitamins],
Stats Through Skills [StatsThroughSkills],
Stats Through Kills [stats_through_kills]
]
Additional context
crash.log
debug.log
Иксония2.zip (save) just cast spell on turret nearby
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