Activating items near character with empty hands and 0 volume capacity does not (always) work #33473
Labels
<Bug>
This needs to be fixed
Items / Item Actions / Item Qualities
Items and how they work and interact
Mechanics: Character / Player
Character / Player mechanics
Describe the bug
If you happen to have no storage volume and there are things (confirmed with
bandage
andfirst aid kit
) near you, an error message abouttoo big to pick up
will block you from activating them. If you pick them up (being forced to wield them) first, you will be able to activate.Steps To Reproduce
Expected behavior
I expect the character to automatically wield the item and allow me to activate as normal.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Makeshift Items Mod [makeshift],
Medieval and Historic Classes and Shields [Medieval_Stuff],
More Survival Tools [More_Survival_Tools],
Alternative Map Key [alt_map_key],
Beta National Guard Camp [national_guard_camp],
More Locations [more_locations],
Fuji's More Buildings [FujiStruct],
No Rail Stations [No_Rail_Stations],
Urban Development [Urban_Development],
Folding Parts pack [deoxymod],
Vehicle Additions Pack [blazemod],
Tanks and Other Vehicles [Tanks],
Classes and Scenarios Mod [more_classes_scenarios],
Classic Roguelike Classes [RL_Classes],
Simplified Nutrition [novitamins],
Stats Through Kills [stats_through_kills]
]
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