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Electric tools' energy drain is much higher than possible #32503

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BugReporterA opened this issue Jul 20, 2019 · 10 comments
Closed

Electric tools' energy drain is much higher than possible #32503

BugReporterA opened this issue Jul 20, 2019 · 10 comments
Labels
Game: Balance Balancing of (existing) in-game features. Items: Battery / UPS Electric power management Items / Item Actions / Item Qualities Items and how they work and interact (S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.

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@BugReporterA
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BugReporterA commented Jul 20, 2019

Describe the bug

Tools like electric jackhammer and electric chainsaw use more energy that even possible to store in batteries for a single use. Most likely related to the 6 to 1 sec update.

Electric jackhammer uses 3.5k energy per use, and electric chainsaw drains in one use.

Steps To Reproduce

Steps to reproduce the behavior:

  1. Spawn an electric jackhammer or electric chainsaw
  2. Use it
  3. Observe the energy drain

Expected behavior

Electric tools' energy drain should be corrected to normal values.

"Additional context"

Versions and configuration

  • OS:
    Windows 10
  • Game Version:
    0.D-5723-g6790e59
  • Graphics version:
    Tiles
  • Mods loaded:

"dda",
"no_npc_food",
"growable-pots",
"craftgp",
"More_Survival_Tools",
"modular_turrets",
"Salvaged_Robots",
"fast_healing",
"hydroponics",
"national_guard_camp",
"blazemod",
"Tanks",
"alt_map_key",
"safeautodoc"

@ymber
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ymber commented Jul 20, 2019

We're working on this. See #30656. Chainsaws were set to 2kW power draw in that PR which is pretty typical for an electric chainsaw. They currently take medium type batteries which are about 500kJ so they can only power a 2kW chainsaw for 250 seconds. High power tools like that should probably be using larger batteries.

@kevingranade
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High power tools like that should probably be using larger batteries.

Or gasoline, is a high power electric chainsaw even a thing?

@ymber
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ymber commented Jul 20, 2019

I got the 2kW number from looking up typical electric chainsaws you can buy. I've only ever seen gasoline chainsaws used but presumably electric ones can run for more than 250 seconds.

@Hirmuolio
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One thing to note is that you won't be running the tool at full power constantly when you use it to do work.

The first battery powered chainsaw from google advertised beng able to cut up to 600x 5-7.5 cm logs with 6 Ah battery. Not sure wether this kind of metric is common for chainsaws or if small logs are used because it is low powered.

@ampersand55
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I got the 2kW number from looking up typical electric chainsaws you can buy. I've only ever seen gasoline chainsaws used but presumably electric ones can run for more than 250 seconds.

250 seconds sounds about accurate.

Some popular cordless chainsaws models compared, assuming 2kW power drain:

  • DEWALT DCCS670X1 - 60V * 3Ah / 2kW = 324 seconds.
  • BLACK+DECKER LCS1020 - 20V * 3Ah = 108 seconds.
  • Makita XCU03PT1 - 36V * 5Ah / 2kW = 324 seconds.
  • Greenworks 16-Inch - 40V * 4 Ah / 2kW = 288 seconds.
  • Zombi ZCS5817 - 58V * 4Ah / 2kW = 418 seconds.

@Edgar-cy-Lee
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Edgar-cy-Lee commented Jul 22, 2019

  • DEWALT DCCS670X1 - 60V * 3Ah / 2kW = 324 seconds.
  • BLACK+DECKER LCS1020 - 20V * 3Ah = 108 seconds.
  • Makita XCU03PT1 - 36V * 5Ah / 2kW = 324 seconds.
  • Greenworks 16-Inch - 40V * 4 Ah / 2kW = 288 seconds.
  • Zombi ZCS5817 - 58V * 4Ah / 2kW = 418 seconds.

So I read this part and considered if it was true. Most power tool batteries take at least good half to full hour to recharge and only allows use down to 2 minutes or so?

This is from the customer review from amazon.ca of BLACK+DECKER LCS1020, which should logically only last for 3 minutes tops using full battery.

image

image

image

Most of them seems to suggest that battery lasts for more than 3 minutes. Unless this tool is constantly running at full power and is cutting something, it should probably last longer.

Alternatively, the cutting of larger logs are just that energy consuming. In which case, run time of 2 - 5 minutes still does not justify commercial use. Which is why I investigated further.
This is video of DEWALT DCCS670X1. Please refer to around 4 minute mark where the guy cuts larger logs that can be seen in CDDA, and notice how long it takes(I believe it is about 15 seconds to cut the log):
https://www.youtube.com/watch?v=mlQ8lOW3bJ0

The conclusion is:

  1. Maybe if the electric chainsaw isn't running at full power, it shouldn't consume as much energy as it is on full power.

and/or

  1. Cutting time takes unrealistically long with chainsaws.

and/or

  1. High-energy requirement Power tools shouldn't use tiny modular batteries and use built-in, UPS charged, cannot-be-unloaded batttery.(as seen with Smartphone)

@ZhilkinSerg ZhilkinSerg added (S1 - Need confirmation) Report waiting on confirmation of reproducibility Items: Battery / UPS Electric power management Game: Balance Balancing of (existing) in-game features. Items / Item Actions / Item Qualities Items and how they work and interact labels Jul 22, 2019
@ampersand55
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I think 1) is the major factor. 2kW is the maximum power load, and the smaller chainsaws like the BLACK+DECKER LCS1020 can probably output less than 2kW.

Some links for reference:

@FuelType-Memes
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FuelType-Memes commented Jul 24, 2019

3. High-energy requirement Power tools shouldn't use tiny modular batteries and use built-in, UPS charged, cannot-be-unloaded batttery.(as seen with Smartphone)

I disagree. A lot of power tools use swap-able batteries, because it's much easier to just switch batteries and continue working than work for 20 minutes and take a 6hr break while your battery is charging:

https://www.boschtools.com/us/en/boschtools-ocs/batteries-chargers-starter-kits-gxs18v-11n25-199624-p/

EDIT:
The previous link was for some smaller handheld tools, here is an example of a battery pack for DEWALT DCCS670X1 chainsaw mentioned above

@stale
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stale bot commented Aug 23, 2019

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Aug 23, 2019
@stale
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stale bot commented Sep 22, 2019

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

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Labels
Game: Balance Balancing of (existing) in-game features. Items: Battery / UPS Electric power management Items / Item Actions / Item Qualities Items and how they work and interact (S1 - Need confirmation) Report waiting on confirmation of reproducibility stale Closed for lack of activity, but still valid.
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