Magiclysm mana does not regenerate #31271
Labels
<Bug>
This needs to be fixed
Mechanics: Character / Player
Character / Player mechanics
Mods
Issues related to mods or modding
Describe the bug
In the Magiclysm mod, mana does not regenerate over time.
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
Mana should regenerate over time, as it did so in previous versions, and there doesn't seem to be any other way to regenerate mana.
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
Magiclysm [magiclysm],
DeadLeaves' Fictional Guns [FIC_Weapons],
Icecoon's Arsenal [ew_pack],
Makeshift Items Mod [makeshift],
Medieval and Historic Content [Medieval_Stuff],
More Survival Tools [More_Survival_Tools],
Mythological Replicas [nw_pack],
Modular Turrets [modular_turrets],
Salvaged Robots [Salvaged_Robots],
Crazy Cataclysm [crazy_cataclysm],
Mutant NPCs [mutant_npcs],
Mythical Martial Arts [MMA],
More Locations [more_locations],
Fuji's More Buildings [FujiStruct],
Urban Development [Urban_Development],
Folding Parts pack [deoxymod],
Vehicle Additions Pack [blazemod],
Tanks and Other Vehicles [Tanks],
No Fungal Monsters [No_Fungi],
StatsThroughSkills [StatsThroughSkills],
Classes and Scenarios Mod [more_classes_scenarios]
]
The text was updated successfully, but these errors were encountered: