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List of monsters around player displays incorrectly for monsters with long names #24436

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svick opened this issue Jul 23, 2018 · 2 comments · Fixed by #36722
Closed

List of monsters around player displays incorrectly for monsters with long names #24436

svick opened this issue Jul 23, 2018 · 2 comments · Fixed by #36722
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<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc.

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@svick
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svick commented Jul 23, 2018

Game version: 0.C-29459-g56a2166

Expected behavior

In the list of monsters, monster name and monster health never overlap each other.

Actual behavior

Steps to reproduce the behavior

Open the list of monsters around player while a near-death gigantic naked mole-rat is visible.

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stale bot commented Aug 19, 2019

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.

@stale stale bot added the stale Closed for lack of activity, but still valid. label Aug 19, 2019
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stale bot commented Sep 18, 2019

This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it

@stale stale bot closed this as completed Sep 18, 2019
@Night-Pryanik Night-Pryanik added <Bug> This needs to be fixed and removed stale Closed for lack of activity, but still valid. labels Feb 7, 2020
@Night-Pryanik Night-Pryanik reopened this Feb 8, 2020
kevingranade added a commit that referenced this issue Apr 3, 2020
* Editing game.cpp

* Editing game.cpp 2

* Editing game.cpp 3

* Editing game.cpp 4

* Editing game.cpp 5

* Astyle

* To satisfy Clang-tidy build

* Coloring monster names and some fix

* Some polishing

* Fix npc info

* Another fix

* Fix long 3d vision directions text

* Fixed #24436
tung added a commit to tung/Cataclysm-DDA that referenced this issue Jun 23, 2020
* Editing game.cpp

* Editing game.cpp 2

* Editing game.cpp 3

* Editing game.cpp 4

* Editing game.cpp 5

* Astyle

* To satisfy Clang-tidy build

* Coloring monster names and some fix

* Some polishing

* Fix npc info

* Another fix

* Fix long 3d vision directions text

* Fixed CleverRaven#24436

Based on commit 2657814 by 8street, originally
merged into mainline by KevinGranade.
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Labels
<Bug> This needs to be fixed Info / User Interface Game - player communication, menus, etc.
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2 participants