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Issues with "Icecoon's Arsenal" mod enabled together with "Generic Guns" mod #21728

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ZhilkinSerg opened this issue Aug 27, 2017 · 1 comment
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Mods Issues related to mods or modding (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter

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@ZhilkinSerg
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Expected Behavior

Mods "Icecoon's Arsenal" and "Generic Guns" are expected to work together without debug warning messages.

Actual behavior

Debug warning messages when both mods "Icecoon's Arsenal" and "Generic Guns" are enabled in a world:

 DEBUG    : warnings for type "cw-24k":
magazine "akmbigmag" holds incomaptible ammo ("308" instead of "762")
magazine "akmmag" holds incomaptible ammo ("308" instead of "762")

 FUNCTION : void Item_factory::check_definitions() const
 FILE     : src/item_factory.cpp
 LINE     : 920

Same message for cw-24k, cw-24, svs-24, cw-24m, cw-24m_hack, svs-24c and cw-24hack.

Steps to reproduce the behavior

  1. Create new world in latest experimental (6719) with following mods:
  • Dark Days Ahead;
  • Icecoon's Arsenal;
  • Generic Guns.
  1. Create new player in this world.
  2. Get debug warning messages.
@ZhilkinSerg ZhilkinSerg changed the title Issues with "Icecoon's Arsenal" mod together with "Generic Guns" mod. Issues with "Icecoon's Arsenal" mod enabled together with "Generic Guns" mod Aug 27, 2017
@Night-Pryanik Night-Pryanik added the Mods Issues related to mods or modding label Aug 27, 2017
@BorkBorkGoesTheCode
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Generic guns can't handle 7.62x39mm ammo_type. All the rifles mentioned refer to akmmags as 7.62x39 magazines instead of 308

@ZhilkinSerg ZhilkinSerg added the (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter label Apr 3, 2018
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Labels
Mods Issues related to mods or modding (P4 - Low) Low priority issues: things which are e.g exotic, minor and/or hard to encounter
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