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update character.cpp to display units when bionic doesn't have enough…
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… power (#67417)
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ilovehans10 authored Aug 5, 2023
1 parent 48f9d1b commit fe20646
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/character.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6828,8 +6828,8 @@ bool Character::invoke_item( item *used, const std::string &method, const tripoi
it_name, ammo_req );
} else if( used->has_flag( flag_USES_BIONIC_POWER ) ) {
add_msg_if_player( m_info,
n_gettext( "Your %s needs %d bionic power.",
"Your %s needs %d bionic power.",
n_gettext( "Your %s needs %d kJ of bionic power.",
"Your %s needs %d kJ of bionic power.",
ammo_req ),
it_name, ammo_req );
} else {
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