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Weekly Changelog 2024-03-27 to 2024-04-03
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dseguin committed Apr 3, 2024
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Expand Up @@ -104,6 +104,7 @@ EoCs support mutate_towards directly
make `u_spawn_item` to support the item group whose subtype is `collection`
Add u_wants_to_talk/npc_wants_to_talk EOC effects
Player can eat from camp larder(always). Workers receive spent food from it when being assigned to work (requires NPC needs enabled).
Allow effects disabling (conditional) limb flags


## Content:
Expand Down Expand Up @@ -210,6 +211,12 @@ Simulate hair growth over time.
Add earthworms to the game, as a food source
Add cougar kittens and fix cougar taming in mods
Boomers now leave fleshy gibs on detonation```
Removed Magazine & Bore gunmod location from guns that don't use it
Pictures for House fluff
Added Hub 01 mission signposting LIXA
Crafting Musical Instruments
Additional Achievements
Adds ASCII Art to 619


## Interface:
Expand Down Expand Up @@ -264,6 +271,7 @@ Keep displaying selected outfit throughout chargen
High characters now see fancy smiley faces and exclamations in their message log.
Can't accidentally select full deconstruction if simple deconstruction is available
Set priority for containers that have auto whitelisting.
When opening spellcasting menu, go to favorite spells tab if player has favorited spells


## Mods:
Expand Down Expand Up @@ -380,6 +388,13 @@ Fix Brackenwight special attack message
[Magiclysm] Last Mage on Earth start
Tamable Wildlife: add Cougars to list of tameables
[Magiclysm] Add spellcasting proficiencies.
[MoM] More nether attunement effects
[MoM] Channeling powers costs focus
Edit spell UI word choice when using psionics
Fixes spellcasting proficiencies adding when they should be subtracting
[MoM] High levels of weariness turn off your powers
More specific messages for being unable to use supernatural powers
[Xedra Evolved] New Arvore spell--Verdant Imprisonment


## Balance:
Expand Down Expand Up @@ -438,6 +453,9 @@ Bring ice axe in line with reality
Audit remaining magazines (.223, 9mm, .308)
Update books.json to rebalance religious book spawning
Retuned frag grenades to be less effective against ballistic armor and lose power over distance faster
Damage from dropped items scales with kinetic energy
Remove rapid strike from knives
Hub MDS fix and material update


## Bugfixes:
Expand Down Expand Up @@ -566,6 +584,20 @@ Fix assignment ID's with NECC mapgen EOCs.
Allows Infrared vision to see through smoke
[Magiclysm] Fix Peaceful Rest hobby
NPCs can overeat, starve, and dehydrate to death
Fixed issue where user could only change the selected option in the ImGui popup using the arrow keys or tab key
fixed incorrect disassembly recipe for the backup generator item
[MoM] Add PSIONIC flag to Levitation
Aftershock: Organ/Meat Related Recipes Are No Longer Overridden
Correct Density for Some Brewing Fluids
Allow trap-avoiding monsters to step on traps if there's no other path
Remove Survivor Revolvers
Implemented drawing of non-English characters in ImGui screens
Fixed monsters which regenerate in the dark regenerating in daylight
Crafting will unseal containers when contents are removed
[MoM] Awakening > u_awakening
Fix migrating from item variants when the variant has been deleted
NPCs can develop vitamin diseases
Fixing issue where popup doesn't size to fit its contents properly, and doesnt wrap the button selection navigation properly


## Performance:
Expand Down Expand Up @@ -639,6 +671,9 @@ Effect enchantments can now apply to monsters
Make JSON formatter replace nbsp with escape sequence
Update houses to utilize palettes
Added SMALL_HIDER flag to various monsters.
Added MOVEMENT_EXERTION_MODIFIER as an enchantment
Test case: NPCs prefer to use guns
Pop out incompatible tools from workstations


## Build:
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