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Update pages.h
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fix typo
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SeventhSandwich committed Feb 11, 2020
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2 changes: 1 addition & 1 deletion doxygen_doc/pages.h
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* Furthermore, the map is split into a hierarchical structure. At the top-level there are "overmaps",
* which are very large chunks of the gameworld. The overmap is split into overmap tiles. When you use 'm'
* to view the map in-game, what you see are overmap tiles. Each overmap tile is then again split into
* two submaps. See \ref overmap and \ref submap.
* four submaps (2x2). See \ref overmap and \ref submap.
*
* Parallel to this, there is the \ref mapbuffer. The mapbuffer manages and stores all submaps. Note that
* this is separate to the overmap, which stores overmap tiles. The mapbuffer simply loads all submaps that
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